Place a giant toy stunt track on your real floor. Pick a car from the garage, release it onto the glowing LOAD CAR spot, then step back and pinch GO. Watch it race through a vertical loop and launch off the ramp.
Use Chrome on your Galaxy A56. Hold the phone horizontally with its camera at the top left, then tap Start AR. Scan a clear floor spot: the track and three cars appear automatically. Move close to the garage to pick a car. Surface tracking keeps the course in the room as you move. Camera images stay on your phone.
Keep the camera at the top left. If the view is upside down, use Flip view without turning the phone. Game text rotates with the camera.
100% uses the camera’s native vertical field of view. Lower values show a wider scene; dark borders mark areas outside the camera image. Pinch Wider view or Closer view in the room menu to adjust while playing.
Reuses your saved headset alignment. A single camera supplies both eye backgrounds; room position is tracked, but real-object occlusion and stereo camera depth are unavailable.
Checking surface tracking and camera access.
AR requires hit testing, camera-frame access and the controls overlay. If the browser cannot provide these, it will show a specific error rather than a camera-overlay substitute.